
Class D
AIR SIGNS OF THE ZODIAC
GEM

LIB

AQR

Star children who are sun in Gemini, Libra, and Aquarius were born with diamond gemstone embedded in their right wrists. Gemini's ruby is in the lightest shade of white, Libra's being gray, and Aquarius' being black. Same applies to the moon sign gemstones in their left wrists.
People in class d were born with natural talents of kinetic related raw abilities, and air bending related elemental abilities. Like air, star children with air sun signs have energy flows that are really free and have the most tendencies to change; more unpredictable than fire, yet due to the nature of air that can pretty much be found anywhere, they are quick to recharge and would rarely run out of energy to perform their tricks.
SUN - MOON COMBINATIONS :
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Air sun sign + Fire moon sign ― When a star child was born with a combination of air sun sign and fire moon sign (diamond embedded in their right wrist, ruby embedded in their left wrist), they would excel slightly in their offence tricks, and the explosive properties combined with the 'go with the flow', detached nature of air sometimes will make their energy act based on the user's impulse instead of their thoughts and calculations.
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Air sun sign + Earth moon sign ― Earth is the opposite of air. When a star child was born with a combination of air sun sign and earth moon sign (diamond embedded in their right wrist, emerald embedded in their left wrist), their energy flow becomes more calculated, though the unpredictable nature would still be intact. There might be times when the gemstone would think it has divided the energy flow equally, yet once a trick is performed, it uses more and recharge longer than it thinks.
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Air sun sign + Air moon sign ― When a star child was born with a combination of air sun sign and air moon sign (diamonds embedded in both of their wrists), they become an unstoppable free bird. Their agility and speed would double, they would recharge their energy faster, and learn their tricks faster than the other three combinations due to air's association with intelligence and constant growth.
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Air sun sign + Water moon sign ― When a star child was born with a combination of earth sun sign and earth moon sign (sapphires embedded in both of their wrists), their energy flow becomes more controlled and steady. Although it's still as unpredictable as it should be, star children with this combination should be able to control their energy flows better than the other air combinations.
PRIMARY ABILITIES
FROM SUN SIGN: AIR ENERGY
RAW ABILITY - BASIC TRICK :
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Speed & Agility Enhancement ― An automated trick that gives boost to the user's speed and agility to be ahead of normal people's. Please don't misunderstand, they are not Sonic the Hedgehog. Their speed and agility are comparable to a professional martial artist, just a little above them. This also affects their hit rate, or accuracy to the better!
RAW ABILITY - ADVANCED TRICKS :
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Automatic Energy Recharge ― An automated trick that allows the user to recharge their energy automatically. In order for the energy to properly recharged, the user must rest for at least 10 minutes.
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Reflex Enhancement ― An automated trick that allows the user to have quicker reflex than other people's.
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Speed Manipulation ― Manipulating their own or another's speed of movement by quickening, slowing down to immobilising. This ability only works on others if the target is within 3.7m to 6.7m from the user.
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Mass Manipulation ― Manipulating their own or another's mass by increasing and decreasing them; raging from as light as a feather to as heavy as a rhino (or maybe more). This ability only works on others if the target is within 3.7m to 6.7m from the user.
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Energy Transfer ― Transferring their own gemstone energy for the their targeted subject.
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Environmental Adaptation ― An automated trick that gifts star children with air sun signs to adapt with their airy surrounding, such as air walking and mid-air levitation.
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Animal Pheromone ― An automated trick that gifts star children with air sun signs to understand the behaviour of winged animals, and the natural ability to communicate with them.
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Teleportation ― Moving instantaneously from one location to another without physically occupying the space in between within the range of 3.7m to 7.6m.
ELEMENTAL ABILITY - BASIC TRICK :
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Aerokinesis ― Air bending.
ELEMENTAL ABILITY - ADVANCED TRICK :
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Breath Manipulation ― Manipulating their own or another's amount of air in their lungs. In order for this ability to work on others, the target must be within the user's personal distance (0.6m-1.5m)
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Air Toxication & Detoxification ― Turning any kind of gas substances (breaths included) into toxic substances and vice versa. In order for this ability to work on others, the target must be within the user's personal distance (0.6m-1.5m)

SECONDARY ABILITIES
FROM MOON SIGN: FIRE ENERGY
RAW ABILITY:
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Damage Enhancement ― An automated trick that doubles the amount of damage and effect of their tricks toward their targets. It is not as extreme as twofold, however.
ELEMENTAL ABILITIES:
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Smoke Breathing ― Mixing air inside their lungs with their elemental fire energy, star children with air sun-fire moon combination are able to breathe out smoke.
SECONDARY ABILITIES
FROM MOON SIGN: EARTH ENERGY
RAW ABILITY:
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Endurance Enhancement ― An automated trick that boosts the endurance of the user. It is not as extreme as twofold, however.
ELEMENTAL ABILITY:
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Sand Manipulation ― Manipulating sand into any form and purposes the user wishes to. This is a bit different than earth sun-air moon combination, however. As the primary energy comes from the air element, it focuses mostly in making sandstorms.
SECONDARY ABILITIES
FROM MOON SIGN: AIR ENERGY
RAW ABILITY:
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Agility Enhancement ― An automated trick that boosts the agility of the user up to twofold.
ELEMENTAL ABILITY:
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Atmokinesis ― Manipulating weather condition of the user's surrounding, within the range of 3.7m to 7.6m.
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Air Mimicry ― Transforming the user's physical body into air.
SECONDARY ABILITIES
FROM MOON SIGN: WATER ENERGY
RAW ABILITY:
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Healing Breeze ― Practicing vitakinesis with air as the media. This trick can also undo the effect of illusion making.
ELEMENTAL ABILITY:
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Ice & Cloud Creation ― Manipulating water vapour in the air and turn them into ice or cloud in any purpose the user wishes to. Not to be confused with vapour manipulation where its limitation lies in not being able to create clouds.
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