
Class C
EARTH SIGNS OF THE ZODIAC
TAU

VIR

CAP

Star children who are sun in Taurus, Virgo, and Capricorn were born with emerald gemstone embedded in their right wrists. Taurus' emerald is in the lightest shade of green, Virgo's in the middle, and Capricorn's being the darkest. Same applies to the moon sign gemstones in their left wrists.
People in class c were born with natural talents in crafting related raw abilities and earth-bending related elemental abilities. Like earth, star children with earth sun signs have energy flows that are really balanced and precise; The gem automatically calculates in advance of how much certain energy should be used for the tricks that are about to be performed.
SUN - MOON COMBINATIONS :
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Earth sun sign + Fire moon sign ― When a star child was born with a combination of earth sun sign and fire moon sign (emerald embedded in their right wrist, ruby in their left wrist), they have less calculated energy flow, allowing them to use more energy in certain tricks, yet left with lesser for others in order to stay true to the earth's nature to balance. They have slightly higher damage in performing offence tricks.
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Earth sun sign + Earth moon sign ― When a star child was born with a combination of earth sun sign and earth moon sign (emeralds embedded in both of their wrists), their endurance in taking incoming attacks becomes twofold and their energy flow becomes more calculated. In a way, this could be both an advantage and disadvantage, for they are often find it difficult to cause more intense damage towards their opponents.
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Earth sun sign + Air moon sign ― Air is the opposite of earth. When a star child was born with a combination of earth sun sign and air moon sign (emerald embedded in their right wrist, diamond in their left wrist), they are gifted with an enhancement to their agility. Unlike the other three combinations for being opposites, the energy flow of star children with this combination is perhaps the most convenient, with the air properties making their energies quickly rechargeable, the earth properties will work together and balance accordingly.
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Earth sun sign + Water moon sign ― When a star child was born with a combination of earth sun sign and water moon sign (emerald embedded in their right wrist, sapphire in their left wrist), they would be gifted with the natural ability to master their elemental abilities, as earth and water mix well together to form mud, or even plant lives. They would have more variation of elemental abilities from the energy that they received from the sapphire in their left wrist.
PRIMARY ABILITIES
FROM SUN SIGN: EARTH ENERGY
RAW ABILITY - BASIC TRICK :
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Telumkinesis ― A quick understanding of how a device or a weapon works and being used.
RAW ABILITY - ADVANCED TRICKS :
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Hidden Mechanism Radar ― Sensing a hidden mechanism of inanimate objects within a place or a space; such as locating hidden traps, etc. This ability only stretches as far as 3.7m to 7.6m.
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Object Upgrade / Enhancement ― An automated understanding of tweaking and upgrading a certain device to the next level e.g. upgrading a simple lunchbox to a lunchbox that will automatically walk to its owner, etc.
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Inventing Mastery ― Fully understanding the techniques of inventing new devices. However, the inventions aren't always original.
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Crafting Mastery ― Fully understanding the techniques of crafting and art, such as making fireworks, building musical instrument, fashion design and so on.
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Material Radar ― Sensing the locations of hidden materials that earth keeps such as gems and metals. This ability only stretches as far as 3.7m to 7.6m.
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Forging Mastery ― Fully understanding the techniques of forging/creating weapons with any kinds of available materials.
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Device Senitivity ― Instantly understanding a problem and place(s) to fix in a broken device.
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Environmental Adaptation ― An automated trick that gifts star children with earth sun signs to have more empowerment to perform their abilities when surrounded by nature.
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Animal Pheromone ― An automated trick that gifts star children with earth sun signs to understand the behaviour of land animals, and the natural ability to communicate with them. If they were born with water moon signs, they'll develop understanding towards amphibians.
ELEMENTAL ABILITY - BASIC TRICK :
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Geokinesis ― Earth bending.
ELEMENTAL ABILITY - ADVANCED TRICK :
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Seismic Radar ― Sensing a person, an animal or any animate object's movement through earthen surfaces within the range of 3.7m to 7.6m.
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Dummies Manipulation ― Creating dummies from any kind of earthen substances and giving them movements and purposes as the user wishes.
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Gem Manipulation ― Manipulating gems into any form and purposes the user wishes to.
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Metal Manipulation ― Manipulating metals into any form and purposes the user wishes to.

SECONDARY ABILITIES
FROM MOON SIGN: FIRE ENERGY
RAW ABILITY:
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Damage Enhancement ― An automated trick that doubles the amount of damage and effect of their tricks toward their targets. It is not as extreme as twofold, however.
ELEMENTAL ABILITIES:
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Lava Manipulation ― Manipulating lava into any form and purposes the user wishes to.
SECONDARY ABILITIES
FROM MOON SIGN: EARTH ENERGY
RAW ABILITY:
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Endurance Enhancement ― An automated trick that boosts the endurance of the user by twofold.
ELEMENTAL ABILITY:
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Seismokinesis ― Manipulating and creating vibrations through land within the range of 3.7m to 7.6m.
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Terraportation ― Teleporting with earthen substances as the medium, within the range of 3.7m to 7.6m.
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Quicksand ― Turning a land body into quicksand within the range of 3.7m to 7.6m. Not to be confused with sand manipulation.
SECONDARY ABILITIES
FROM MOON SIGN: AIR ENERGY
RAW ABILITY:
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Agility Enhancement ― An automated trick that boosts the agility of the user. Not as extreme as twofold, however.
ELEMENTAL ABILITY:
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Sand Manipulation ― Manipulating sand into any form and purposes the user wishes to.
SECONDARY ABILITIES
FROM MOON SIGN: WATER ENERGY
RAW ABILITY:
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Earth Therapy ― Healing treatable physical injuries with soil as the media. This trick can also undo the effect of sanity manipulation.
ELEMENTAL ABILITY:
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Wood Manipulation ― Manipulating wood into any form and purposes the user wishes to.
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Swamp Manipulation ― Manipulating any earthen substances in swamps into any form and purposes the user wishes to.
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Plant Manipulation ― Manipulating any kind of plant lives. The user may resurrect a dead plant using this ability as well, with an exchange of them losing a little span of their own life.
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